Webb24 jan. 2014 · To install it, type: sudo apt-get install apt-file. Then you have to update the index. sudo apt-file update. After that, you can search for the package which contains the file libstdc++.so.6: sudo apt-file find libstdc++.so.6. Then you find a lot packages that contains the searched file. Webb5 aug. 2024 · Incredible phone. I use the modification "shared.lua". Link to review. JOSHUA64176 0 November 13, 2024 1 of 1 member found this review helpful 1 / 1 …
Error executing lua vim/shared.lua:0: s: expected string, got table ...
Webb21 juni 2024 · Hi all, I’m quite new to Home Assistant, and recently did a reinstall on my Raspberry Pi 3, as my previous install suddently did not work for some reason… After installing the configurator add-on the log gave an alert that the LuaJIT is wrong. What does this mean? I did nothing else before installing the configurator, and the Hass.io image … Webbexports ['qb-core']:AddGangs (gangs) Server. Accepts a table or array - will loop through the table and add new entries to QBCore.Shared.Gangs. boolean, string, errorItem. QBCore.Functions.AddItem (itemName, item) Server. Accepts an item name and item object - will add new entry to QBCore.Shared.Items. orange county ca restaurant inspections
untoxa/lua_share - Github
Webbmaster. vlc. share. lua. playlist. youtube.lua. Find file Blame History Permalink. youtube.lua: &fmt=hd URL parameter to leverage "adaptive" formats. Pierre Ynard authored 1 month ago and Jean-Baptiste Kempf committed 1 month ago. WebbShared library for the Lua interpreter version 5.4. Lua is a powerful, light-weight programming language designed for extending applications. The language engine is accessible as a library, having a C API which allows the application to exchange data with Lua programs and also to extend Lua with C functions. Webbshared.lua · GitHub Instantly share code, notes, and snippets. milkyyy / shared.lua Created 5 years ago Star 0 Fork 0 Raw shared.lua if SERVER then AddCSLuaFile ( "shared.lua" ) end local STATE_NONE, STATE_EAT, STATE_EVOLVING = 0, 1, 2 sound. Add ( { name = "evolve_eat", sound = "evolve_eat.wav" } ) sound. Add ( { name = "evolve_evolve", iphone nintendo switch emulator